using Bingo.UI;
using CatLib;
using FairyGUI;
using QFramework;
using UnityEngine;
using Framework = CatLib.Framework;

namespace Bingo
{
    [DisallowMultipleComponent]
    public class Main : Framework
    {
        public GameObject gameBoard;
        /// <summary>
        /// 项目入口  
        /// </summary>
        protected override void OnStartCompleted()
        {  
//            Facades.UI.OpenUI<UIHome>("UIHome",null,UIConst.UI_PACKAGE);    
//            Facades.UI.CloseUI(UILogo.UIName);
  
        }

        /// <summary>
        /// 获取引导程序
        /// </summary>
        /// <returns>引导脚本</returns>
        protected override IBootstrap[] GetBootstraps()
        {
            return Arr.Merge(base.GetBootstraps(), Config.Bootstraps.Bootstrap);
        }
    }
}